Medium Humanoid, Any Evil Alignment
Armor Class 23 (Banished Knight Armor, Shield)
Hit Points 74 (9d10 + 3)
Speed 30 ft.
STR
20 (+5)
DEX
11 (+0)
CON
16 (+3)
INT
15 (+2)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws STR +8, CON +6
Skills Athletics +9, Deception +6, Intimidation +6, Perception +5
Damage Resistances Cold, Psychic, Slashing
Condition Immunities Charmed, Frightened
Senses Passive Perception 15
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Stormcaller. Once per turn when making an attack, the Banished Knight can make it do damage in a 15 foot radius instead of a single attack. The affected creatures take the weapon damage on a failed save, and half as much on a success. DC 14 Dex save.

Bleed Level. The Banished Knight needs 5 bleed levels to trigger the effect.

Actions

Multiattack. The Banished Knight can make two melee attacks on its turn.

Banished Knight's Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 11 (1d12 + 5) Slashing damage. 

Banished Knight's Halberd. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 10 (1d10 + 5) Slashing damage. 

Previous Versions

Name Date Modified Views Adds Version Actions
10/18/2024 5:57:54 PM
6
1
1.0
Coming Soon

Habitat: Urban

ThiqqMuffin

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