Armor Class
23
(Banished Knight Armor, Shield)
Hit Points
74
(9d10 + 3)
Speed
30 ft.
STR
20
(+5)
DEX
11
(+0)
CON
16
(+3)
INT
15
(+2)
WIS
12
(+1)
CHA
15
(+2)
Saving Throws
STR +8, CON +6
Skills
Athletics +9, Deception +6, Intimidation +6, Perception +5
Damage Resistances
Cold, Psychic, Slashing
Condition Immunities
Charmed, Frightened
Senses
Passive Perception 15
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Stormcaller. Once per turn when making an attack, the Banished Knight can make it do damage in a 15 foot radius instead of a single attack. The affected creatures take the weapon damage on a failed save, and half as much on a success. DC 14 Dex save.
Bleed Level. The Banished Knight needs 5 bleed levels to trigger the effect.
Actions
Multiattack. The Banished Knight can make two melee attacks on its turn.
Banished Knight's Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 11 (1d12 + 5) Slashing damage.
Banished Knight's Halberd. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 10 (1d10 + 5) Slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/18/2024 5:57:54 PM
|
6
|
1
|
1.0
|
Coming Soon
|
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