Medium Undead, Any Evil Alignment
Armor Class 14 (Natural Armor)
Hit Points 142 (32d8)
Speed 45 ft.
STR
13 (+1)
DEX
19 (+4)
CON
11 (+0)
INT
14 (+2)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws DEX +9, INT +7
Skills Acrobatics +13, Perception +2, Religion +11
Condition Immunities Charmed, Exhaustion
Senses Passive Perception 12
Languages --
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Bleed Level. The Beastman of Farum Azula needs 5 bleed levels to trigger the effect.

Actions

Multiattack. The Beastman of Farum Azula can make four attacks with its Cleaver or two ranged attacks with its Throwing Knives.

Beastman's Cleaver. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit: 40 (6d12 + 1) Slashing damage. 

Throwing Knives. Ranged or Melee Weapon Attack: +13 to hit, reach 5 ft., range 90 ft., 1 target. Hit: 19 (6d4 + 4) Piercing damage.

Reactions

6-Hit Combo. If the Beastman of Farum Azula successfully hits all four attacks with its Cleaver on its turn, it may make two more attacks with its Cleaver as part of the same action.

Previous Versions

Name Date Modified Views Adds Version Actions
10/18/2024 6:28:49 PM
2
2
1.0
Coming Soon

Habitat: Mountain

ThiqqMuffin

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