Medium swarm of Medium aberrations, Chaotic Evil
Armor Class 12 Natural Armor
Hit Points 50 (4d12)
Speed 25 ft.
STR
20 (+5)
DEX
11 (+0)
CON
14 (+2)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws STR +7
Damage Vulnerabilities Lightning
Condition Immunities Frightened
Senses Blindsight 60, Darkvision 60, Passive Perception 10
Languages Telepathy Sliver Only
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Share Traits. When a Sliver comes within 60ft of a different sliver, they both will receive each others traits. This could be shown by a Sliver growing extra spikes, sizes, even limbs. If one sliver has a higher ability score than another, their ability scores will become the same. They both will have the same attacks and actions.

Sliver Trait. Add 1d4+2 Acid Damage to All Slivers Damage Rolls 

Actions

Talon Strike. Melee Weapon Attack: +1 to hit, reach 15ft., 1 target. 4d6+1 Bludgeoning Damage  plus any other Active Sliver Damage. 

Acid Spit. Ranged Weapon Attack: +1 to hit, reach 30 ft, 1 Target, 4d4+2 Acid Damage. 

Reactions

Opportunity Attack. 

Legendary Actions

Legendary Resistance (1/Day). If the legendary creature fails on a save throw, it can choose to succeed instead. 

Description

Slivers are creatures that share a hive mind, which allows them to share their abilities with other nearby slivers. Cards with the creature type Sliver have an ability or characteristic that they share with other slivers. Early slivers share with all slivers in play, while later slivers only affect the player's own side of the board.

Habitat: ForestMountain

Dain_Ilbryen

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