Armor Class
11
(Commoner Armor)
Hit Points
17
(3d8 + 1)
Speed
20 ft.
STR
11
(+0)
DEX
10
(+0)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Skills
Perception +2
Damage Resistances
Psychic
Condition Immunities
Charmed, Frightened
Senses
Passive Perception 12
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Bleed Level. The Commoner needs 3 bleed levels to trigger the effect.
Actions
Weathered Short Sword. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d8) Piercing damage.
Fire Pot. Ranged Weapon Attack: +2 to hit, range 50 ft., 1 target. Hit: 10 Fire damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/19/2024 8:07:38 PM
|
1
|
2
|
1.0
|
Coming Soon
|
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