Medium Humanoid (Human), Any Alignment
Armor Class 18 Chainmail, Shield
Hit Points 52 (5d8)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
14 (+2)
INT
16 (+3)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +7, INT +6
Skills Intimidation +8, Investigation +6
Senses Passive Perception 14
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Multiattack. Arik makes three melee attacks. Two with his longsword, and one with his shield. 

Shield Master. If Arik isn't incapacitated, he can add his shield's AC bonus to any Dexterity saving throw he makes against a spell or other harmful effect that targets only him.

 

Actions

Longsword. Melee Attack: +7 to hit, reach 5 ft., one target. Hit: (1d8+4) slashing damage.

Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 4) bludgeoning damage. If the target is Large or smaller, it must succeed on a DC 14 Strength saving throw or be knocked prone

Reactions

Shield Master. If Arik is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he can use his reaction to take no damage if he succeeds on the saving throw, interposing his shield between himself and the source of the effect.

 

 

Description

 


 

Habitat: Urban

Obey_liam

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