Medium Humanoid, Neutral
Armor Class 18 (Natural Armor)
Hit Points 240 (32d8 + 96)
Speed 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
22 (+6)
INT
14 (+2)
WIS
24 (+7)
CHA
18 (+4)
Saving Throws CON +12, WIS +13
Skills Animal Handling +12, Medicine +8, Nature +10, Perception +12
Senses Passive Perception 22
Languages Amethisian, Druidic, Common, Sylvan
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Speak with Beasts and Plants. The Amethyst Elephant Archdruid can communicate with beasts and plants as if they shared a language.

Channel Ancestral Form. Amethyst Elephants can temporarily transform into their ancient beast form, the Ancient Amethyst Elephant (Beast Form). This transformation lasts for 1 hour, after which they revert back to their original form. Once they use this ability, they cannot do so again until they finish a long rest.

Spellcasting. The druid is a 20th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 20, +12 to hit with spell attacks). It has the following druid spells prepared:

Actions

Quarterstaff. Melee Weapon Attack: +10 to hit (+12 to hit with shillelagh), reach 5 ft., one target. Hit: 9 (1d6 + 5) bludgeoning damage, or 10 (1d8 + 5) bludgeoning damage if wielded with two hands, or 16 (1d8 + 8) bludgeoning damage with shillelagh.

Description

The Amethyst Elephant Druids are protectors of the Amethyst Isle, channeling the ancient power of their legendary ancestor, Behi Mot Barum. These wise and mighty guardians use their druidic magic to heal and defend the land, wielding the strength of nature against threats like the Blighted Scourge. In battle, they can temporarily transform into their primal beast form, embodying the raw might of their ancestral lineage to protect the sacred Isle.

Monster Tags: NPC

GeralTheLag

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