Keen Smell. The Pygmy Puff has advantage on Wisdom (Perception) checks that rely on smell.
Long Tongue. The Pygmy Puff has a extremely long tongue that can pick up items up to 5 times its STR score.
Magic Resistance. Amethyst has advantage on saving throws against spells and other magical effects.
Spellcasting. Amethyst is an 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). Amethyst has the following spells:
Cantrips (at will): mage hand, prestidigitation, Friends, Guidance, Light, Minor Illusion, Shape Water, Thaumaturgy, Spare the Dying, Control Flames.
Destructive Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) piercing damage, and if the target is a creature wearing armor, carrying a shield, or in possession of a magic item that improves its AC, it must make a DC 11 Dexterity saving throw. On a failed save, one such item worn or carried by the creature magically deteriorates, taking a permanent and cumulative −1 penalty to the AC it offers, and Amethyst gains a +1 bonus to AC. Armor reduced to an AC of 10 or a shield or magic item that drops to a 0 AC increase is destroyed.
Dazzling Eyes(Recharge 6). Amethyst shines its eyes in a dazzling display of cuteness. Each creature within a 15 feet cone of Amethyst must succeed on a DC 10 Charisma saving throw or have the stunned condition for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Nimble Escape. Amethyst takes either the Disengage or the Hide action.
Description
Pygmy Puffs resemble little fluffy balls that roll around, squeak and come in various shades of pink and purple.
Amethyst is an magically improved Pygmy Puff that seems to absorb magic due to unknown reason.
Previous Versions
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10/23/2024 7:47:23 PM
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