Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
False Appearance. While the ooze remains motionless, it can disguise itself as a helpless object e.g a puppy to lure in potential prey. Any disguised shape can be defined as an illusion with a DC 14 Nature check.
Size Shift. The Iron Ooze can rearrange itself to take up the space of tiny/small/medium and large creatures
Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) bludgeoning damage plus 14 (3d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
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