Retainer. The retainer has the same level and proficiency bonus as its mentor. It has proficiency in Perception, Stealth and Survival checks, as well as in all saving throws.
It also has a number of hit points equal to 8 times their level, as well as a number of d10 hit dice equal to its level.
7th level: Multiattack. The warden makes two Spiked Bow attacks.
Signature Attack (Spiked Bow). Melee or Ranged Weapon Attack: +3 plus PB to hit, reach 5 ft. or range 80/320ft., one target. Hit: 2d6 plus PB piercing damage.
3rd Level: Halting Shot (3/Day). As an action, the warden makes a signature attack. On a hit, the target’s speed is reduced to 0 until the end of their next turn.
7th Level: Enraged Barrage (1/Day). As an action, the warden makes a signature attack. Each ally within 30 feet of them who can see them can use a reaction to make a weapon attack or cast a cantrip with a casting time of 1 action
5th Level: Presence of Inspiration (3/Day). As a bonus action, the warden inspires each ally within 30 feet of them who can hear them, granting them advantage on attack rolls until the start of the warden’s next turn.
Description
This is (an approximation of) the Bugbear Warden from Where Evil Lives by MCDM.
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