Armor Class
16
(natural armor)
Hit Points
105
(15d10 + 30)
Speed
25 ft.
STR
16
(+3)
DEX
11
(+0)
CON
16
(+3)
INT
12
(+1)
WIS
3
(-4)
CHA
12
(+1)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Actions
Multiattack. Big Ben makes one Slam attack and one Maul attack.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (5d4 + 3) bludgeoning damage.
Maul.Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 15 (3d8+3) bludgeoning damage.
Description
.
Comments