Armor Class
10
ō-yoro
Hit Points
400
(4d12)
Speed
35 ft.
STR
16
(+3)
DEX
16
(+3)
CON
14
(+2)
INT
14
(+2)
WIS
14
(+2)
CHA
14
(+2)
Senses
Passive Perception 12
Languages
Common
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Actions
katana. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 18 (2d10) [slashing] damage.
Reactions
Parry. five times every short rest the corrupt samurai can add +4 to its armour class
Comments