Evasive. The priest includes their Intelligence modifier as a bonus on all Dexterity saving throws.
Spellcasting. The fanatic is a 4th level spellcaster, their spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, inflict wounds, shield of faith
2nd level (3 slots): hold person, spiritual weapon
Dark Devotion: The fanatic has advantage on saving throws against being charmed or frightened.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft or range 20/60ft., one target. Hit: 4 (1d4 + 2) piercing damage.
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