if is in 15ft of it`s creator, it`s creator get +1 to spell attack bonus.
It`s health increases by your artificer level
so level 5 artificer will have a 29 hp pet
Action Name. Enter the description for your action.
Action Melee Attack bite. Melee Attack: +3 to hit, reach 5 ft., 1 target. Hit: (1d4 + 1) piercing damage.
Bark: all creatures with challenge rating 1 or lower in a 30 ft area, roll a 16 wisdom or be frightened until it`s next turn.
Reaction Name. It jumps in front of it`s creator giving him or her +3 to AC.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A construct pet made to protect and accompany it`s creator.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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