Small Monstrosity, Typically Neutral Evil
Armor Class 12 natural
Hit Points 10 (3d6 + 1)
Speed 20 ft.
STR
13 (+1)
DEX
17 (+3)
CON
14 (+2)
INT
6 (-2)
WIS
13 (+1)
CHA
11 (+0)
Senses Darkvision 15, Passive Perception 14
Languages Abyssal can only understand it
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Boiling blood. The Abyssal snake's black blood is constantly at 200 degrees Fahrenheit.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) [Piercing] damage. 

Double bite. Melee Weapon Attack: +1 to hit, reach 5 ft., 2 targets. Hit: 3 (1d6) [Piercing] damage. 

Tail swing. Melee Weapon Attack: +1 to hit, reach 5 ft., cone. Hit: 6 (1d8 + 2) [Piercing] damage. 

Bonus Actions

Call, the Abyssal snake lets out a loud call to alert anything within 75 ft. This call sounds like a goose honk mixed with a lion roar with a small tint of a snake hiss

Reactions

Hiss. When an enemy comes within 15 ft of the Abyssal snake it creates an audible hiss.

Description

An Abyssal snake is a 5 to 8 ft long snake with spiked scales, and a small thagamizer

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