Armor Class
12
natural
Hit Points
10
(3d6 + 1)
Speed
20 ft.
STR
13
(+1)
DEX
17
(+3)
CON
14
(+2)
INT
6
(-2)
WIS
13
(+1)
CHA
11
(+0)
Senses
Darkvision 15, Passive Perception 14
Languages
Abyssal can only understand it
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Boiling blood. The Abyssal snake's black blood is constantly at 200 degrees Fahrenheit.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) [Piercing] damage.
Double bite. Melee Weapon Attack: +1 to hit, reach 5 ft., 2 targets. Hit: 3 (1d6) [Piercing] damage.
Tail swing. Melee Weapon Attack: +1 to hit, reach 5 ft., cone. Hit: 6 (1d8 + 2) [Piercing] damage.
Bonus Actions
Call, the Abyssal snake lets out a loud call to alert anything within 75 ft. This call sounds like a goose honk mixed with a lion roar with a small tint of a snake hiss
Reactions
Hiss. When an enemy comes within 15 ft of the Abyssal snake it creates an audible hiss.
Description
An Abyssal snake is a 5 to 8 ft long snake with spiked scales, and a small thagamizer
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