Medium Or Small Humanoid (Any Race), Any Neutral Alignment
Armor Class 15 armor
Hit Points 15 (1d20 + 5)
Speed
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
20 (+5)
WIS
16 (+3)
CHA
4 (-3)
Saving Throws INT +8
Damage Vulnerabilities Cold
Damage Resistances Fire
Condition Immunities Exhaustion
Senses Passive Perception 18
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Special Trait Name. fury: he is always mad and tends to attack with vigor.

Spellcasting. The [angry chef] is a 1st level spellcaster. Its spellcasting ability is [14] (15, +1 to hit with spell attacks). The [angry chef] has following [sorcerer ] spells prepared:
Cantrips: [healing fish ], [unleashing cheese] 
1st level: [beef and rice], [ham and whack] 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 2ft, 1 target. Hit: 1 (d4 + 3) [fire] damage. 

Action Ranged Attack. RangedWeapon Attack: +12 to hit, range 30/40 ft., 3 target. Hit: 2 (d12 + 1) [fire] damage.

Bonus Actions

no bonus actions. 

Reactions

Reaction Name. attack of opportunity 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

humanlike creature with pale skin, smoldering black eyes, and from birth chooses a master and respects all of there orders. angry chefs are extremely aggressive and unless they are told by not to by their master they attack on sight.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: MountainSwamp

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