Medium Humanoid, Lawful Neutral
Armor Class 16 Chain Mail
Hit Points 28 (4d10 + 7)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +6, CON +4
Skills Athletics +5
Condition Immunities Grappled
Senses Passive Perception 10
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Opportunist. A melee weapon deals one extra die of its damage when the hunter hits a target who is stunned.

Actions

Multiattack. The hunter can take two attacks on it's turn, one with it's battleaxe and one with it's hook.

Battleaxe. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit:  (1d8+4) slashing damage.

Hook Pull. Ranged Weapon Attack: +4 to hit, range 20/30 ft., one target. Hit: 5 (1d6+2) piercing damage. If the target is a large or smaller creature it must succeed a DC 13 Strength saving throw or be pulled up to 15 ft closer to the hunter.

Uppercut. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 6 (1d4+4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Constitution Saving throw or be stunned until the beginning of its next turn.

sylleth