Constructed Nature. You don't require air, food, drink, or sleep.
Juggernaut Configuration. Your Armor Class increases by two. Whenever you take bludgeoning, piercing, or slashing damage, you can subtract two from the damage taken. Additionally, your Photon Cannon is replaced by the Repulsor Gauntlet.
Mobile Configuration. Your speed increases to 40 feet and opportunity attacks against you have disadvantage. Additionally, while in this configuration, you have a 40-foot climbing speed and a 40-foot swimming speed. Additionally, at 8th level, you gain a 40-foot flying speed.
Turret Configuration. Your movement speed becomes 0 while in this configuration. Additionally, when you use the Attack action on your turn, you can make one additional attack as a bonus action. Lastly, your Photon Cannon is replaced by the Photon Turret.
Mecha Configuration. You can use your action to switch to an empowered version of your Juggernaut Configuration. While in this form, you have all the benefits of being in your Juggernaut Configuration, except you retain your photon cannon attack option and you subtract 4 from all damage you take, instead of 2. In addition, you become Large size, have advantage on Strength checks and saving throws, and can use your bonus action to make two melee weapon additional attacks when you take the Attack action.
You can remain in this configuration for up to 10 minutes. Once you enter this configuration, you can’t do so again until you finish a long rest.
Photon Cannon. Ranged Weapon Attack: Your spell attack bonus to hit, range 60/180 ft., one target. Hit: 2d8 radiant damage.
Repulsor Gauntlet. Melee Weapon Attack: Your spell attack bonus to hit, one target. Hit: 1d10 + 3 force damage.
Photon Turret. Ranged Weapon Attack: Your spell attack bonus to hit, range 60/180 ft., one target. Hit: 2d10 radiant damage.
Antimatter Dagger. Melee Weapon Attack: Your spell attack bonus to hit, one target. Hit: 1d4 + 3 necrotic damage. Once per turn, you deal an extra 4d6 damage if you have advantage on the attack roll, or if the target is within 5 feet of one of your allies that isn't incapacitated and you don't have disadvantage on the attack roll.
While in your Construct Form, you can use your bonus action to switch into a Configuration or to switch your current Configuration into another one.
Stalker Configuration. You can activate a cloaking device to temporarily warp the light around you and hide yourself from view. You become invisible until the beginning of your next turn, or until you make an attack, or cast a spell. Once you use this ability, you can't use it again on the following round. Additionally, you have advantage on Dexterity (Stealth) checks while in this form and you gain the Antimatter Dagger action, in addition to your Photon Cannon.
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