Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 11 (2d10) slashing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Intimidate. The boar has advantage when attempting to Intimidate creatures that have taken damage from it in the past minute.
Multiattack. The boar makes two Tusk attacks.
Tusk. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (4d6) slashing damage.
Description
"Deathbellow Canyon is home to minotaurs and many other creatures that share a love for the taste of human flesh."
Giant Boars, mutated further, a Bladetusk Boar is a vicious, deadly swine with tusks multiple feet long, wickedly sharp curved sickles.
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