Medium Monstrosity, Unaligned
Armor Class 12
Hit Points 51 (6d10 + 3)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
4 (-3)
WIS
4 (-3)
CHA
4 (-3)
Saving Throws STR +6, CON +5
Condition Immunities Charmed, Frightened
Senses Passive Perception 5
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Altered Form. Upon transforming, Alchemical Monstrosity gains Multi-attack

Actions

Multi-Attack. Alchemical Monstrosity makes 2 claws attacks and a bite per action

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., single target. Hit: 10 (1d10 + 4) slashing damage. 

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., single target. Hit: 13 (2d8 + 4) piercing damage. 

Description

Falling victim to the experimental poison "Monstrous Malice" the creature's bones warp and pierce through their flesh becoming razor claws. Their teeth begin to grow into sharp fangs as their jaws widen past their natural limit, unsettling cracks and snapping filling the air. Where once was a fully sentient being with personality, mind and soul stands a husk-like creature fueled only by animalistic urges to rend flesh from bone and consume all those in its path.

TheGnarlyDynamo

Comments

Posts Quoted:
Reply
Clear All Quotes