Large Dragon, Chaotic Good
Armor Class 16 (natural armor)
Hit Points 161 (13d10 + 77)
Speed 35 ft., Swim 80 ft.
STR
16 (+3)
DEX
21 (+5)
CON
23 (+6)
INT
17 (+3)
WIS
19 (+4)
CHA
14 (+2)
Saving Throws DEX +9, CON +10, WIS +8
Skills Acrobatics +12, Stealth +11
Damage Resistances Poison
Damage Immunities Acid
Condition Immunities Blinded
Senses Blindsight 80 ft., Darkvision 50 ft., Passive Perception 14
Languages Bullywug, Common, Draconic, Sylvan
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Amphibious. The dragon can breathe air and water.

Actions

Multi attack. The dragon makes three attacks 1 with it's bite and 2 with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 5) piercing damage plus 19 (3d8 + 7) acid damage.

Claw. Melee weapon attack: +10 to hit, Reach 10 ft, one target Hit: 16 (2d6+5) slashing damage. 

Tail. Melee Weapon attack: +10 to hit, reach 10 ft., one target. Hit:  13 (2d10 + 3) bludgeoning damage, also the target also must succeed a DC: 16 STR saving throw or be knocked prone. 

Acid Breath (Recharge 4). The dragon Slurps up water or any non-harmful liquid and spits it out in a 20-­foot line that is 5 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 51 (9d6) acid damage on a failed save, or half as much damage on a successful one.

Illusion gas (Recharge 5). The spews gas in a 20 ft cone and each creature within the area must make a DC: 23 con save or be under the effect of 1 of the following spell, and will follow the same effects as the spells when trying to stop it. Hypnotic pattern, major image, confusion, or modify memory. All at starting level.

Legendary Actions

Detect. The dragon makes a Wisdom (perception) check.

Tail Attack. The dragon makes a tail attack.

Quick Snap. (Use 2 Actions) The dragon makes a bite attack with advantage and reaches up to 15 ft, but the damage is half and instead of dealing acid damage the target has to succeed a DC: 18 CON save, or be poisoned and paralyzed.

Description

The mud dragon looks like a Axolotl but larger in size because its size is small, also these dragons are very shy and many of them don't have lairs until they become adults also many of them hate black dragons and will attack them if they think they can take them.  mud dragons are also amazing swimmers and love swimming it will also allow them to use their acid spit that they need, and you will never find a mud dragon in the ocean because of the winds and dry sand and breeze, the swamp is moist so they love it the most.

Lair and Lair Actions

A Mud Dragon’s Lair

Mud dragons dwell in remote swamps, or foggy meadows with lots of large rivers and lakes, as long as it has plenty of water but not the ocean, never the ocean because their lair must have plenty of vegetation and moisture. The lair is covered in its favored treasure, flowers along with scales/scaly items for other creatures and shells from other creatures. 

Regional effects

The region of the dragons lair is effect by the dragon’s magic, which creates one of the following effects:

  • The land within 2 miles of the lair flooded with rainwater 20 ft deep it goes down by 5 ft every ½ a mile.
  • The land within 1 mile of lair is in a constant rain storm, but can never never go above 10 ft.
  • Vegetation grows 2 times faster in when it in 1 mile of it.

The effects die within 1d10 days along with the water and the vegetation.

Habitat: GrasslandSwamp

pigshark

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