Armor Class
12
(natural armor)
Hit Points
12
(2d6 + 4)
Speed
0 ft., Fly 30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
12
(+1)
INT
12
(+1)
WIS
10
(+0)
CHA
1
(-5)
Damage Vulnerabilities
Fire
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
False Object. If Book is motionless at the start of combat, it has advantage on its initiative roll.
Actions
Life Drain. Book targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a DC 14 Constitution saving throw or take (1d6) necrotic damage.
Comments