Medium Construct, Any Lawful Alignment
Armor Class 14 (natural armor)
Hit Points 22 (3d8 + 6)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
16 (+3)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws CON +5, WIS +1
Damage Immunities Poison, Psychic
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands the languages of its creator but can't speak, Telepathy 60 ft. (with other automatons only)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Immutable Form. The automaton is immune to any spell or effect that would alter its form.

Actions

Multiattack. The automaton makes two superheated blade attacks.

Superheated Blade. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) slashing damage and 3 (1d6) fire damage.

Bonus Actions

Aggressive. The automaton can move up to its speed toward a hostile creature that it can see.

Description

Mass produced but sturdy constructs shaped in a crude copy of humanoids and given just a smidge of intellect. With heated blades for hands, a skull motif on their face, and red glowing eyes, they are designed to rush forward and destroy whatever they are told to. Powered with basic and poorly optimized fire-based arcana, theses constructs are otherwise sturdy and cost-effective to produce.

DCR 1/8 - OCR 2

_Lucanoptek_

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