Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Weapons. The devil's attacks are magical.
Spellcasting. The abishai is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The abishai has the following wizard spells prepared:
Cantrips (at will): mage hand, message, minor illusion, shocking grasp
1st level (4 slots): chromatic orb, expeditious retreat, charm person
2nd level (3 slots): darkness, mirror image
3rd level (3 slots): dispel magic, fear, lightning bolt
4th level (3 slots): dimension door, greater invisibility
5th level (1 slots): cone of cold
Multiattack. The devil makes two attacks: one with it's bite, one with it's claws.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage plus 7 (2d6) lightning damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Summon Devil (1/Day). The devil magically summons 7 (2d6) lemure with a 50 percent chance of success or another blue abishai (Red Hand of Doom) with a 20 percent chance of success. The summoned devil appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can’t summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.
Description
Abishai are draconic looking devils that server Tiamat in the first layer of the Nine Hells. They have the ability to summon other devils to their aid.
(The Blue Abishai has been reduced from the 5e version in MToF page 161 with adaptations from from Red Hand of Doom page 117).
Comments