Armor Class
1
slimy,abberrant
Hit Points
2000000000
(100000000d20 + 2000000000)
Speed
9999999 ft.
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Saving Throws
STR +19, DEX +19, CON +19
Skills
Stealth +80
Damage Vulnerabilities
Lightning
Damage Resistances
All
Damage Immunities
Acid, Cold, Fire, Force, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder, Petrified (Aberrant Armor Only)
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Blindsight it does not have any eyes but can see up to 100000000000000000000000000000000000000000 ft in darkness, Tremorsense taking a step within ten miles of it alerts it to your location, Passive Perception 1
Languages
All it speaks telepathically, Godstongue it speaks telepathiclly
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
tremorsense for 30 miles
death worm regen : regens 60 health every 6 seconds
hypersensitive can take up to 10 actions on each turn can and can take up to 10 reactions on each players turn
Actions
Action Name. move and do an
Action Melee Attack. Melee Attack: 1-10000 targets. Hit: [roll]1000d10[/roll]+number of targets slashing and bludgeoning damage.
Reactions
insanity. while underground burrow speed is increased by 1000000000000000000 feet
Mythic Actions
Description
giant worm that attacks by jumping out of the ground and snapping with circular mouth that all the teeth rotate around inside as it gets older it gets weaker Natural predator of the tarrasque
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Posted Nov 19, 2024feel free to comment on what you think about my monstrosity