Armor Class 13 Leather & Shield
Hit Points 22 (4d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws WIS +4
Skills Animal Handling +4, Perception +4, Stealth +3
Senses Darkvision, Passive Perception 14
Languages Druidic, Undercommon
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

 

  Spellcasting. The Apprentice Druid of the Covered Copse is a 4th-level spellcaster. Its spellcasting ability is 12 (spell save DC Wisdom, +4 to hit with spell attacks). The Apprentice Druid of the Covered Copse has the following spells prepared: Cantrips (at will):Produce Flame,Infestation, Dancing Lights

1st level (4 slots):Cure Wounds,,Entangle, Spore Cloud,

2nd level (2 slots): Barkskin,[Tooltip Not Found]

 

Actions

 

Action Melee Attack. Sickle: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) [Slashing] damage. 

Action Spell Attack. Produce Flame: +4 to hit, range 30 ft., 1 target. Hit: 4 (1d8 + 2) [Fire] damage.

Bonus Actions
Spore Shroud: May attempt stealth anywhere that is lightly obscured by fungal spores or growth.

Description

An Apprentice Druid of the Covered Copse tends to the mushroom forest, feeding the plants and animals. Cultivating life within the grove, and keeping an eye out for any threats that might be infringing on the grove.

Previous Versions

Name Date Modified Views Adds Version Actions
10/30/2024 9:41:44 PM
2
1
1
Coming Soon

Habitat: Underdark

Ogreturf

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