Large Giant, Chaotic Neutral
Armor Class 15 (natural armor)
Hit Points 56 (10d12)
Speed 40 ft., Climb 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
14 (+2)
WIS
12 (+1)
CHA
12 (+1)
Skills Acrobatics +2, Athletics +2, Perception +2, Stealth +2
Senses Darkvision, Passive Perception 16
Languages Common, Draconic, Giant
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Cliff Giants are smaller giants that dwell on cliffs, especially those made of obsidian. 

Actions

Multiattack. The giant makes two sword attacks, or one sword attack and one dagger throw.

Obsidian Swords. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 10 (2d8 + 3) slashing damage.

Obsidian Throwing Knife or Rock. Ranged Weapon Attack: +4 to hit, range 60/240 ft., one target. Hit: 21 (2d6 + 3)slashing damage.

Bonus Actions

They can strike with a sword and throw a dagger in one turn. Disengage with acrobatic leaps when on cliffs.

Description

Cliff giants are a race of peaceful giants that inhabit cliffs. They are athletic and can easily scale rock cliffs and use them to their advantage. They have a large society of different classes and work the land to produce fine crafts. If they are encountered as random hostile creatures, they are most likely bandits or other fringe criminal members of society.

Previous Versions

Name Date Modified Views Adds Version Actions
10/31/2024 1:44:53 AM
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PhillipValentine2323

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