Armor Class
13
(Aristocrat Armor)
Hit Points
9
(2d8 + 1)
Speed
25 ft.
STR
13
(+1)
DEX
10
(+0)
CON
12
(+1)
INT
15
(+2)
WIS
11
(+0)
CHA
9
(-1)
Skills
Arcana +4
Damage Resistances
Psychic
Condition Immunities
Charmed, Frightened
Senses
Passive Perception 10
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Bleed Level. The Wandering Noble needs 3 bleed levels to trigger the effect.
Actions
Estoc. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 1) Piercing damage.
Glintstone Staff. Ranged Weapon Attack: +4 to hit, range 100 ft., 1 target. Hit: 2 (1d4) Force damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/31/2024 5:00:20 PM
|
1
|
3
|
1.0
|
Coming Soon
|
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