Armor Class
15
Natural Armor
Hit Points
57
(7d12 + 10)
Speed
60 ft.
STR
18
(+4)
DEX
14
(+2)
CON
16
(+3)
INT
2
(-4)
WIS
13
(+1)
CHA
4
(-3)
Skills
Perception +5, Stealth +5
Senses
Passive Perception 14
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Actions
Multiattack. The becklespinax makes two attacks: one with its bite, and one with it’s claw or its kick.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 8 (1d10 + 2) slashing damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 2) piercing damage.
Kick. Melee Weapon Attack: +2 to hit, reach 10 ft., 1 target. Hit: 6 (1d8 + 2) bludgeoning damage. The target must make a DC 10 strength saving throw or be knocked prone.
Description
The becklespinax is a large semiaquatic dinosaur with a small spine. It’s mouth roughly resembles a crocodiles, and becklespinax is able to remain underwater for two hours while resting or fifteen minutes when actively hunting.
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