Medium Celestial, Lawful Neutral
Armor Class 19 Armour
Hit Points 173 (15d8 + 60)
Speed 30 ft.
STR
20 (+5)
DEX
15 (+2)
CON
18 (+4)
INT
14 (+2)
WIS
16 (+3)
CHA
22 (+6)
Saving Throws WIS +6, CHA +9
Skills Persuasion +9, Religion +5
Condition Immunities Frightened
Senses Passive Perception 13
Languages Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Chromatic Affinity (Yellow). The Citrine Charger is attuned to the yellow ray of the Prismatic Meteor, which grants her resistance to lightning damage and the ability to deal extra lightning damage with her attacks. This affinity also grants the cavalier the following special ability:

  • Lightning Rush (1/Day).  The Citrine Charger charges at her enemies with blinding speed, leaving a trail of lightning in her wake. 
Spectral Steed. The Citrine Charger rides a spectral steed wreathed in golden lightning The steed has the same statistics as a Nightmare, except its hooves also deal 3d6 lightning damage on a hit.
Ethereal Lance. The Citrine Charger's lance is infused with spectral energy and deals 4d6 radiant damage on a hit. Additionally, the lance deals an extra 2d6 lightning damage on a hit.
Divine Fury. Once per turn, the Citrine Charger can deal an extra 2d6 radiant damage to a target when it hits with an attack.
Actions
Multiattack. The Citrine Charger makes two attacks: one with its ethereal lance and one with its spectral steed's hooves.
Ethereal Lance. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (4d6) radiant damage plus 5 (2d6) lightning damage.
Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 5) bludgeoning damage plus 7 (3d6) lightning damage.
Reactions

Reaction Name. Enter the description for your action.

Legendary Actions
The Citrine Charger can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Citrine Charger regains spent legendary actions at the start of its turn.
Inspiring Smite (Costs 2 Actions). The Citrine Charger bolsters an ally with righteous fury. One creature of the Citrine Charger's choice within 30 ft. gains temporary hit points equal to 1d8 + 6.
Thunderous Charge (Costs 3 Actions). The Citrine Charger and its spectral steed charge forward, leaving a trail of crackling lightning in their wake. The Citrine Charger moves up to its speed in a straight line. The first creature it enters within range of must make a DC 18 Strength saving throw. On a failure, the creature takes 16 (3d10) lightning damage, is pushed 10 ft. away from the Citrine Charger, and is knocked prone. On a success, the target takes half as much damage and is not pushed or knocked prone.
Blinding Radiance (Costs 1 Action). The Citrine Charger unleashes a flash of divine light from its lance. Each creature within 10 ft. of the Citrine Charger must make a DC 18 Constitution saving throw. On a failure, the creature is blinded until the end of the Citrine Charger's next turn.

Description

The Citrine Charger, a spectral paladin, was once Aashni Starpiercer, a human paladin tragically betrayed and killed. Corrupted by the Prismatic Meteor, she now rides a spectral steed wreathed in golden lightning, her ethereal lance striking fear into the wicked. Though her mortal life ended, her pursuit of justice remains relentless. Swift and precise in combat, she inspires hope in her allies and reminds her enemies that justice prevails even in death.

Monster Tags: humanoid

JayXY7

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