Medium Aberration, Lawful Evil
Armor Class 16 Natural armour
Hit Points 45 (3d10 + 25)
Speed 50 ft.,
STR
10 (+0)
DEX
13 (+1)
CON
16 (+3)
INT
14 (+2)
WIS
13 (+1)
CHA
14 (+2)
Saving Throws CON +5, INT +4
Skills Stealth +4
Condition Immunities Prone
Senses Passive Perception 11
Languages Undercommon deep speech
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

 

Fleshuflage, can easily blend into walls of a similar texture, causing them to also reside in these areas, they usually hang out in packs, making it easy for them to get the jump on unwanted visitors.

Actions

 

Head butt. Melee Weapon Attack 1d10 bludgeoning

Flesh Fling. Ranged Weapon Attack. 1d12+1 bludgeoning

Description

A floating being cursed with scarred flesh, melted together, once lived a normal life as a humanoid but has been twisted by the hand of the Far Realm. Being appears to have a eye in the middle of its ball shaped body, however this is not the case, the creatures eyes are usually located within the depths of its indents, sometimes covered by flaps of flesh, as a result its eyesight can suffer. despite its name it has no real connection to the Beholders besides sharing a similar appearance and belonging to the same plane their species are entirely distinct from one another. The name came about from when it was once discovered. the original name for this creature is unknown, lost to the sands of time, however adventures many centuries ago mistook this creature for a mini-beholder from afar, causing the confusion.

YahCool

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