Regeneration. The shield guardian regains 10 hit points at the start of its turn if it has at least 1 hit point.
Reinforcements. Every second turn, the Basic Troop sends distress signals to other soldiers nearby. If the dice rolls 1-10, nothing happens. However if the dice rolls higher, another identical soldier appears.
Simple machinery. The Basic Troop has disadvantage on every Intelligence and Wisdom saving throw.
Multiattack. The guardian makes two fist attacks.
Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Military Precision. If a player is within 30 feet in line of sight, the Basic Troop shoots its rifle with a +5 to hit, dealing 1d10 damage
Push back. If you make a melee attack against the Basic Troop, it can use its reaction to shove it's attacker 5 ft' backwards.
Description
Long, slender mechanical bodies, fitted in a military uniform, sent out by Ares to secure "Law & Order" within the city.
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