Medium Undead (Dwarf), Neutral Evil
Armor Class 13 Robe of the High Priest
Hit Points 27 (5d8 + 5)
Speed 20 ft.
STR
11 (+0)
DEX
10 (+0)
CON
16 (+3)
INT
7 (-2)
WIS
16 (+3)
CHA
9 (-1)
Saving Throws WIS +5
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Understands the languages it knew in life, but can only speak to cast spell.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Spellcasting. The priest is a 5st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit ). The priest has the following spells prepared:

Cantrips (at will): Sacred FlameToll the DeadWord of RadianceThaumaturgy

1st level (4 slots):  BaneInflict Wounds, Guiding BoltRay of Sickness

2nd level (3 slots): Blindness/DeafnessHold Person

3rd level (2 slots): Animate DeadSpirit Guardians

Actions

Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Reactions

 

 

Description

Dwarf priest turned undead.

Previous Versions

Name Date Modified Views Adds Version Actions
11/7/2024 5:52:33 PM
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Habitat: Urban

Arthas1696

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