Armor Class
13
(cloth armor)
Hit Points
39
(4d12 + 6)
Speed
35 ft., burrow 40 ft. swamps only
STR
15
(+2)
DEX
6
(-2)
CON
16
(+3)
INT
20
(+5)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws
STR +4, INT +7, WIS +0
Skills
Intimidation +15
Damage Immunities
Acid, Poison
Condition Immunities
Blinded, Exhaustion, Frightened, Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Can't speak, but can Understand every Language
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Reassemble. If Abysshorn is bought to 0 HP, roll a d20 and if over 10 all the Abysshorn's bones and skin combine together making the Abysshorn become one again. Roll d20 for HP
Actions
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d6 + 2) Piercing damage.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d10 + 2) Piercing damage.
Description
A short, dyeing, elflike creature with prickled toes, red glowing eyes, and small old elf clothes. These Abysshorn's are made to kill elves and anything that gets in its way. Abysshorn's are male's which is why there's only 10,000 of them left. They worship the gods of death, hoping that one day they would go to hell.
Comments