Special Trait Name. KILL
Spellcasting. The [monster name] is a #9-level spellcaster. Its spellcasting ability is 20 . Bob has following Wizard, Sorceror, Warlock, Druid, Cleric, Bard, and Ranger spells prepared:
Cantrips (at will): Cone of Cold, Disintegrate
9th level (6 slots): , Sphere of Annihilation, Fireball
Action Name. claw
Action Melee Attack. claw: 40# to hit, reach 5 ft., # target. Hit: 40 (#d# + #) Necrotic damage.
No bonus actions
Reaction Name. Bob immedeatly goes in at your throat, attempting to bite it.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Once a young boy who loved exploring the woods by his village, his home was attacked, so he made a deal with a shadow goblin; he would get revenge, the goblin would take his soul. He kill the mercenary leader, but the more he killed, the more his humanity drifted away, as a leaf drifts in the wind.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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