Small Construct (Any Birdfolk), Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 20 ft.
STR
17 (+3)
DEX
10 (+0)
CON
10 (+0)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Damage Immunities Poison
Senses Darkvision 60 ft., Passive Perception 7
Languages understands common and Kenku(?) but can’t speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Siege Monster. The hammerer deals double damage to objects and structures.

Actions

Multiattack. The hammerer makes one Claw attack and one Hammer attack.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Hammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Reactions

Engine of Pain. Immediately after a creature within 5 feet of the hammerer hits it with an attack roll, the hammerer makes a Hammer attack against that creature.

Description

Adapted by a Kenku artificer who was too afraid to try it for herself. Instead she replaced the head piece with an enchanted cage containing a pair of your more cunning ravens. Between them they control the stolen duergar hammerer, a digging machine and siege engine, normally used to dig tunnels and besiege enemy fortifications. 

Unfortunately for the artificer, when the ravens' demands to be released were ignored, they put the nee-hammerer, now cage-fighter, through its paces. On the Kenku. 

The tests were successful. 

(The two emaciated ravens, sustained by the suits psychic magic, continue to seek freedom. And also continue to fly into rages when people fail to succeed in releasing them.) 


Duergar Constructs (for context)

Creative duergar engineers have built numerous war machines, including some that can be fused with a duergar. Such a duergar-machine hybrid is fuelled by the duergar’s psionic energy, and the duergar inside the machine can psychically channel pain into power when attacked.

These machines are deployed to assist with construction projects and war. Some duergar bravely volunteer to become hybrids, while other duergar are forced into the fusion by Underdark tyrants.

NB: This bit is no longer accurate.... Unless incapacitated, the duergar inside a machine can extricate themself from it over the course of a short rest, completing the process at the rest’s end.

Previous Versions

Name Date Modified Views Adds Version Actions
11/6/2024 6:20:21 AM
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0
1
Coming Soon

Monster Tags: constructAbominations

Habitat: MountainUnderdark

Godster1

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