Medium Humanoid (Aarakocra, Skirmisher)
Armor Class 14 (leather armor)
Hit Points 45 (7d8 + 14)
Speed 25 ft., fly 50 ft.
STR
12 (+1)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws DEX +5, CON +4
Skills Acrobatics +5, Perception +3
Senses Passive Perception 14
Languages Aarakocra, Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Evasive Maneuver. When the Aarakocra Striker is hit by an attack, it can use its reaction to move up to 10 feet away without provoking opportunity attacks.

Agile Strike. If the Aarakocra Striker moves at least 10 feet in a straight line before hitting a creature with a melee attack, the attack deals an extra 1d6 damage.

Aerial Agility. The Aarakocra Striker has advantage on Dexterity saving throws against effects that would restrain or knock it prone while flying.

Actions

Multiattack. The Aarakocra Striker makes two attacks with its talons.

Talon Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Hit and Run. The Aarokocra Striker makes one attack with its talons and moves up to half its speed without provoking opportunity attacks. 

Monster Tags: skirmisher

Mehkel

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