Hive Mind. The Blighted Ankylosaurus shares a hive mentality with other Blighted creatures, allowing them to coordinate attacks. If one Blighted creature is aware of a hostile creature, all others in the hive mind are also aware.
Blighted Scourge. Natural weapon attacks by the Blighted Ankylosaurus can infect creatures with the Blighted Scourge. A creature hit by the Ankylosaurus’s attack must succeed on a DC 14 Constitution saving throw or contract the Blighted Scourge.
Resilient Form. The Blighted Ankylosaurus has advantage on saving throws against being knocked prone, pushed, or moved.
Tail Club. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Stomp (Recharge 5-6). The Blighted Ankylosaurus stomps the ground, creating a shockwave in a 10-foot radius. Each creature in the area must make a DC 14 Dexterity saving throw, taking 13 3d8 blighted energy damage on a failed save, or half as much damage on a successful one. Creatures that fail the save are also knocked prone.
Fortified Defense. As a reaction, the Blighted Ankylosaurus can impose disadvantage on one attack roll made against it if the attacker is within 5 feet.
Comments