Large Construct, Lawful Evil
Armor Class 15 Natural Armor/Construct
Hit Points 62 (5d20 + 10)
Speed 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
15 (+2)
INT
22 (+6)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws STR +9, DEX +6
Damage Resistances Fire
Damage Immunities Piercing
Condition Immunities Charmed, Grappled, Poisoned, Prone, Restrained
Senses Passive Perception 15
Languages Telepathy
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Natural Born Fighter. Once every 2 rounds, Boiling B.O.B can reroll a failed attack roll, but must take the new roll.

 

Actions

Action Name. Enter the description for your action.

B.O.B's flaming punch. Melee Weapon Attack: +2 to hit, reach 10 ft., 1 target. Hit: 21 (3d10 + 4) bludgeoning damage + 4 fire damage  

Backup Missile. Ranged Weapon Attack: +1 to hit, range 10/20 ft., 1 target. Hit: 25 (3d12 + 5) fire damage.

Bonus Actions

Discharge. B.O.B, upon succeeding a DC 17 DEX saving throw, can eject one of his battery cores, healing him for 2d10 hit points of damage. If failed, he takes 3d10 damage.

Reactions

Block. B.O.B can attempt to block an attack by making an opposed CON saving throw against it's attackers attack.

Dodge.

Legendary Actions

Legendary Action. (can only be used twice.) Creature can take extra action between the actions of anyone in initiative order.

Mythic Actions

N/A

Description

Boiling B.O.B is a large fighting mech, piloted by a small bird sized octopus in a tank. B.O.B has various metal patches and sponsor stickers on his mech body. His hands are large metal boxing gloves with vents for the fire to emerge from.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

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