Huge Beast, Neutral Evil
Armor Class 18 (natural armor)
Hit Points 264 (23d12 + 115)
Speed 50 ft.
STR
27 (+8)
DEX
10 (+0)
CON
21 (+5)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +14, CON +11, WIS +8
Skills Perception +8
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded, Charmed, Frightened, Poisoned
Senses Blindsight 30 ft, Darkvision 120 ft., Passive Perception 18
Languages Hivemind
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Hive Mind. The Blighted Nightscale T-Rex shares a hive mentality with other Blighted creatures, allowing them to coordinate attacks. If one Blighted creature is aware of a hostile creature, all others in the hive mind are also aware.

Blighted Scourge. Natural weapon attacks by the Blighted Nightscale T-Rex can infect creatures with the Blighted Scourge. A creature hit by the T-Rex’s attack must succeed on a DC 19 Constitution saving throw or contract the Blighted Scourge.

Dark Aura. The Blighted Nightscale T-Rex emanates an aura of darkness in a 20-foot radius. The area is considered heavily obscured, and creatures that start their turn within the aura must succeed on a DC 18 Wisdom saving throw or take 16 (3d10) necrotic damage. Creatures that fail the saving throw also have disadvantage on attack rolls until the start of their next turn.

Terrifying Roar (Recharge 5-6). The Blighted Nightscale T-Rex unleashes a horrifying roar infused with dark energy. Each creature within 60 feet that can hear it must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute. Frightened creatures can repeat the saving throw at the end of each of their turns, ending the effect on themselves on a success. Creatures that succeed on the save are weakened, dealing half damage on their next attack or spell before the end of their next turn.

Actions

Multiattack. The Blighted Nightscale T-Rex makes two attacks: one with its bite and one with its tail. It cannot make both attacks against the same target.

Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 42 (5d12 + 8) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained, and the Blighted Nightscale T-Rex cannot bite another target.

Tail. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 28 (4d10 + 8) bludgeoning damage.

Necrotic Breath (Recharge 5-6). The Blighted Nightscale T-Rex exhales a wave of dark, necrotic energy in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 54 (12d8) necrotic damage on a failed save, or half as much damage on a successful one. Creatures that fail the save are also infected with the Blighted Scourge.

Description

A once-magnificent apex predator, the Blighted Nightscale T-Rex has been transformed into an embodiment of darkness and decay. Its obsidian-black scales shimmer with an eerie, corrupt glow, and it prowls the blighted lands as an unstoppable juggernaut. Its Dark Aura cloaks it in a supernatural shadow, making it nearly invisible in dim light, while its Terrifying Roar sends even the bravest warriors fleeing in fear. Its Necrotic Breath is a deadly weapon, sapping the life from everything in its path. Unlike ordinary T-Rexes, this monstrosity is unnervingly intelligent, using pack tactics with other Blighted horrors to hunt and destroy all who dare enter its domain.

Monster Tags: Dinosaur

Habitat: Grassland

GeralTheLag

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