Armor Class
12
Hit Points
5
(2d6 - 2)
Speed
10 ft., Fly 40 ft.
STR
4
(-3)
DEX
14
(+2)
CON
8
(-1)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Blindsight 40 ft., Passive Perception 13
Languages
Hivemind
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Pack Tactics. The bat has advantage on an attack roll against a creature if at least one of the bat's allies is within 5 feet of the creature and the ally isn’t incapacitated.
Hive Mind. The Blighted Bat shares a hive mentality with other Blighted creatures, allowing them to act in unison.
Blighted Scourge. Natural weapon attacks by the bat can infect creatures with the Blighted Scourge. A creature hit by the bat’s bite must succeed on a DC 10 Constitution saving throw or contract the Blighted Scourge.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
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