Medium Humanoid (Any), Neutral Evil
Armor Class 16 (Studded leather)
Hit Points 17 (1d20 + 13)
Speed 30 ft., Climb 30 ft.
STR
12 (+1)
DEX
19 (+4)
CON
15 (+2)
INT
14 (+2)
WIS
15 (+2)
CHA
9 (-1)
Skills Deception +2
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Senses Darkvision 60ft, Passive Perception 12
Languages Abyssal, Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The rogue has advantage on saving throws against being charmed or frightened.

Actions

Multiattack. The rogue makes three Dark Dagger attacks.

Dark Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 4) slashing damage, plus 2 (1d4) necrotic damage.

Description

These thieves and assassins serve the evil god of terror and death, Kala-Shel.

Gelatinouscube10

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