Large Monstrosity, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 225 (18d10 + 108)
Speed 30 ft., Fly 60 ft.
STR
24 (+7)
DEX
12 (+1)
CON
22 (+6)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +12, CON +11, WIS +6
Skills Perception +11
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded, Charmed, Frightened, Poisoned
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages Hivemind
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

 Hive Mind. The Blighted Chimera shares a hive mentality with other Blighted creatures, allowing them to act in unison. If one Blighted creature is aware of a hostile creature, all others in the hive mind are also aware.

Blighted Scourge. Natural weapon attacks by the Blighted Chimera carry the Blighted Scourge infection. A creature hit by the Chimera's attacks must succeed on a DC 18 Constitution saving throw or contract the Blighted Scourge.

Triple Headed Menace. The Blighted Chimera has three heads—a lion, a dragon, and a goat. It can make an additional attack with each head during its Multiattack. The dragon head breathes blight-infused fire, the lion bites, and the goat rams.

Actions

Multiattack. The Blighted Chimera makes four attacks: one with its lion’s bite, one with its goat’s horns, one with its claws, and one with its tail.

Lion’s Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 19 (2d10 + 7) piercing damage. The target must succeed on a DC 18 Constitution saving throw or contract the Blighted Scourge.

Goat’s Horns. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 17 (2d8 + 7) bludgeoning damage.

Claws. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 7) slashing damage.

Tail. Melee Weapon Attack: +12 to hit, reach 8 ft., one target. Hit: 15 (2d6 + 7) bludgeoning damage.

Blight Fire Breath (Recharge 5–6). The dragon head exhales blighted fire in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 55 (10d10) necrotic and fire damage combined on a failed save, or half as much damage on a successful one. Creatures that fail the save also advance one stage in the Blighted Scourge infection.

Bonus Actions

Scourged Ground (Recharge 5–6). As a bonus action, the Blighted Chimera corrupts a 20-foot radius area within 60 feet of it for 1 minute. This area becomes difficult terrain for enemies, and when a creature in this area takes damage, it suffers an additional 2d6 blighted energy damage. Infected creatures in this area must make a DC 18 Constitution saving throw or advance in the Blighted Scourge infection.

Description

A nightmarish fusion of creatures, the Blighted Chimera is an unholy beast of three monstrous heads, each dripping with blighted corruption. The lion head roars with unnatural fury, the goat head spews toxic fumes, and the dragon head exhales blighted fire that warps reality itself. Its wings are tattered but strong, and its body pulses with dark energy, heralding doom wherever it flies.

Habitat: GrasslandHillMountainUnderdark

GeralTheLag

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