Medium Humanoid (Any Race), Neutral
Armor Class 7 (chain shirt, shield)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
13 (+1)
DEX
6 (-2)
CON
15 (+2)
INT
6 (-2)
WIS
15 (+2)
CHA
17 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

super dumb and clueless an actually has 16 HP

Actions

Spear. Melee or Ranged Weapon Attack: -3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Description

Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.

Monster Tags: NPChumanoid

Habitat: CoastalDesertForestHillMountain

agxpryx

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