Armor Class
18
(natural armor)
Hit Points
70
(5d12 + 6)
Speed
35 ft.
STR
20
(+5)
DEX
12
(+1)
CON
18
(+4)
INT
9
(-1)
WIS
11
(+0)
CHA
10
(+0)
Saving Throws
STR +8, CON +7
Skills
Intimidation +2
Damage Resistances
Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Exhaustion, Frightened
Senses
Darkvision 60 ft., Passive Perception 16
Languages
Common, Elvish
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Aggressive. As a bonus action, the boglin can move up to its speed toward a hostile creature that it can see.
Actions
Boglin sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d12 +5) slashing damage
Boglin knife. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (2d6 + 5) piercing damage.
Description
Boglins have rough exteriors, often coming across as intimidating, but they care deeply for the people they sworn to protect who are usually high elves. They have a great sense of duty and are skilled fighters, known for their strength and efficiency.
Comments