Medium Humanoid, Lawful Neutral
Armor Class 18 (natural armor)
Hit Points 70 (5d12 + 6)
Speed 35 ft.
STR
20 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
9 (-1)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws STR +8, CON +7
Skills Intimidation +2
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Exhaustion, Frightened
Senses Darkvision 60 ft., Passive Perception 16
Languages Common, Elvish
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Aggressive. As a bonus action, the boglin can move up to its speed toward a hostile creature that it can see.

Actions

Boglin sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d12 +5) slashing damage 

 

Boglin knife. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (2d6 + 5) piercing damage.

Description

Boglins have rough exteriors, often coming across as intimidating, but they care deeply for the people they sworn to protect who are usually high elves. They have a great sense of duty and are skilled fighters, known for their strength and efficiency.

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

maraisgroen

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