Small Humanoid (Goblinoid), Neutral Evil
Armor Class 10 bush
Hit Points 7 (2d6)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Bush Disguise: When outside, invisble until it wants to attack, then rolling a sneak attack, claw, against a target of there choice.

Actions

Bite: To hit: +5, Damage 1d6 piercing

Claw: To hit: +7, damage 1d8

Description

Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.

Previous Versions

Name Date Modified Views Adds Version Actions
11/11/2024 5:08:11 AM
3
1
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Coming Soon

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

ACE_OF_KINGS1

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