False Appearance. While the plant remains motionless, it is indistinguishable from a normal flowering plant.
Stench of Death. Each creature that starts its turn within 10 feet of the carnivorous plant must make a DC 14 Constitution saving throw, unless the creature is a Construct or an Undead. On a failed save, the creature is poisoned until the start of its next turn. On a successful save, the creature is immune to the Stench of Death of all carnivorous plants for 24 hours.
Thorny Entanglement. Any player or creature starting their turn within 10ft. of the carnivorous plant takes (1d8) slashing damage and its movement is halved.
Tentacle. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 10 (3d6) necrotic damage.
Harvest the Dead. The carnivorous plant swallows one unsecured Humanoid corpse within 10 feet of it, along with any equipment the corpse is wearing or carrying.
Digest. The carnivorous plant digests one corpse in its body and instantly regains 11 (2d10) hit points. Nothing of the digested corpse remains. Any equipment on the corpse is expelled from the carnivorous plant in its space.
Comments