Armor Class
16
Natural armor
Hit Points
43
(6d10 + 10)
Speed
20 ft., Climb 20 ft.
, Swim 40 ft.
STR
16
(+3)
DEX
26
(+8)
CON
28
(+9)
INT
8
(-1)
WIS
7
(-2)
CHA
10
(+0)
Damage Vulnerabilities
Necrotic
Damage Resistances
Bludgeoning, Damage Dealt By Traps
Condition Immunities
Blinded, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Passive Perception 14
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 4d6 acid and 2d4 bludgeoning damage.
Bonus Actions
Brain slimes can make a grapple as a bonus action.
Description
Brain slimes look like transparent gray blobs of jelly.
Comments