Large Elemental, Unaligned
Armor Class 15 Natural Armor
Hit Points 126 (8d10 + 10)
Speed 45 ft., swim 30 ft.
STR
22 (+6)
DEX
5 (-3)
CON
20 (+5)
INT
1 (-5)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +10
Damage Vulnerabilities Poison
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid
Senses Blindsight (30 ft), Passive Perception 8
Languages Can Understand the languages of it's creator but cannot speak
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Acid Absorption. If the creature Is subject to acid damage it takes no damage and instead regains hit points equal to the damage dealt

Explosion of Death. Upon dropping to zero hit points the Junk explodes. Any creature within 30 ft must succeed on a DC 15 dexterity saving throw, taking 5d10 acid damage on a failure or half as much on a success.

Actions

Multi Attack. The Junk can make two attacks, one with it's Fist and another with it's Acid bomb

Fist. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 18 (4d6 + 6) [Acid] damage.

Acid bomb. Ranged Weapon Attack: Recharge 5-6: The creature points a giant fist at an object/creature within 60ft. The fist shoots of it's arm and explodes at that point. Any creature within 25ft, must succeed on a DC 18 Dexterity check or take 5d10 acid damage on a failure or half as much on a success.

Reactions

Acid Attack. The Junk throws it's Fist when attacked, the attack has a +8 to hit, reach 5 ft., 1 target. Hit: 12 (2d6+ 6) [acid] damage

Description

These giant people of acid, were spells that were failed, they are sworn to protect the spells that create them

ThePlayercanCube

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