Armor Class
15
cursed steel
Hit Points
40
(20d4 + 50)
Speed
50 ft.
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
10
(+0)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
STR +15, DEX +15, CON +15
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning and Piercing from nonmagical attacks, Acid, Cold, Lightning, Psychic, Thunder
Condition Immunities
Blinded, Charmed, Exhaustion, Frightened, Incapacitated, Paralyzed, Petrified, Poisoned, Stunned, Unconscious
Senses
Truesight 120, Passive Perception 15
Languages
--
Challenge
15 (13,000 XP)
Proficiency Bonus
+5
Traits
Critical strikes. 5 times a day you can roll a d4, if you roll a 4 you crit a hit.
advantage on initiative rolls
Cursed steel. Can attack a weapon and curse it if you roll a 11 or higher on a d20. that weapon has disadvantage against hitting this blade
Actions
multi attack. attacks 2 times with melee attack
Action Melee Attack. Melee Weapon Attack: +15 to hit, reach 5 ft., 1 target. Hit: 35 (5d10 + 10) [magical slashing] damage.
Bonus Actions
Can buff AC by 5
Comments