Fury's Eruption. The fires of anger burns bright within the Volcanic Giant. When entering combat, all enemies within 250ft of the Volcanic Giant must make a constitution saving throw or take 10d6 burning damage if within 50ft, 8d6 if within 50-125ft, and 4d6 if within 125-250ft.
Spellcasting. The Volcanic Giant is a 10th-level spellcaster. Its spellcasting ability is 25 (spell save DC 18, +10 to hit with spell attacks). The Volcanic Giant has following Wizard spells prepared:
Cantrips (at will): Produce Flame, Control Flames, Create Bonfire, firebolt
1st level (8 slots): Burning Hands, Hellish Rebuke, Absorb Elements, Chaos Bolt
2nd level (6 slots): Dragons Breath, Aganazzars Scorcher, Flaming Spear, Scorch Metal, Heat Metal
3rd Level (4 slots): Elemental Weapon, Fireball
4th level (4 slots): Elemental Bane, Fire Shield, Wall of Fire
5th level (4 slots): Flame Strike, Conjur Elemental, Immolation, Summon Draconic Spirit
6th level (4 slots): Investiture of Flame, Summon Fiend
7th level (4 slots): Delayed blast fireball, Fire Storm, Prismatic Spray
8th level (2 slots): Illusory Dragon, Incendiary Cloud
9th level (1 slot): Meteor swarm, Prismatic swarm
Billow Smoke. At the start of the Volcanic Giants turn, it billows smoke out of its peak masking some of its movements
Action Melee Attack. Burning Fists: +12 to hit, reach 16 ft., 1 target. Hit: 18 (5d8 + 2) Fire damage.
Action Ranged Attack. Eruption: +10 to hit, range 150ft., 4 target. Hit: 16 (12d10 + 5) Burning damage.
Spew Flames. When struck by a melee or ranged weapon, the Volcanic Giant spews searing flames from its wounds.
The Volcanic Giant can take 4 Legendary Actions per long rest
Magma Flows (Costs 1 Actions). If the Volcanic Giant believes that the area its in should be a volcano, it summons magma from deep within the earth.
Description
The Volcanic Giant typically inhabits mountain ranges surrounding active or dormant volcanoes, traveling to extinct volcanoes often to renew them with life. Normally docile creatures, the Volcanic Giant will attack if provoked and will burn away any creature foolish enough to attack.
Lair and Lair Actions
Giants volcano
Lair Actions
On initiative count 5 (losing initiative ties), the Volcanic Giant takes a lair action to cause one of the following effects; the Volcanic giant can’t use the same effect two rounds in a row:
- Pyroclastic blast.
- Eruption.
Regional Effects
The region containing a legendary Volcanic Giants’s lair is Volcanic, which creates one or more of the following effects:
- The soil in the region is highly fertile, inducing more numerous and fruitful harvests.
- The climate of the region is warmer than usual because of constant volcanic activity.
If the Volcanic Giant dies, these effects fade over the course of 3d20 days.
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